- Primary Character: Master the powerhouse enhancer anime battle arena uvogin to dominate close-range combat.
- Key Mechanic: Utilize Ren to boost overall damage by 30% and convert your buff into a high-damage command grab.
- Best Strategy: Chain Scream into Slam or Impact to execute unblockable and highly oppressive pressure sequences.
- Critical Tip: Activate Big Bang Impact immediately upon awakening to unleash up to three massive beam attacks.
- Top Combo: Execute the standard 5 M1s + Ren + Scream + Slam loop for reliable, high-tier damage.
Anime Battle Arena Uvogin: Character Overview
The roster of Hunter x Hunter in Anime Battle Arena welcomes one of its most brutal members: the Phantom Troupe's heavy hitter, Uvogin. As a pure rushdown character, anime battle arena uvogin relies on overwhelming close-quarters pressure, high base damage, and massive area-of-effect (AoE) attacks. While he lacks the complex setups of zoning characters, his raw power and low-punishability moves make him an incredibly oppressive force in both public servers and ranked matches.
Video Highlights:
- Base Kit Analysis: Breakdown of Uvogin's unpunishable neutral tools and pressure game.
- Awakening Power: Demonstration of the gargantuan AoE and the triple Big Bang Impact tech.
- Combo Execution: Visual guide to landing optimal damage loops.
Uvogin's design borders on a Dragon Ball-style fighter, trading intricate utility for massive, hard-hitting projectiles and physical strikes. His kit revolves around armor, guard breaks, and damage-boosting states that force opponents to play defensively, only to be broken down by his unblockable setups.
| Stat / Attribute | Base Form Details | Awakened Form Details |
|---|---|---|
| Archetype | Pure Rushdown / Bruiser | Giant AoE Zone Destroyer |
| Damage Output | High (Boosted by Ren/Scream) | Extreme (66 DMG Ultimate) |
| Neutral Game | Excellent (Fast projectile/AoE) | Oppressive (Invisibility/Wide beams) |
| Difficulty | Low / Beginner-Friendly | Low / High-Yield |
Uvogin's neutral game is incredibly safe. Unlike other rushdown characters who suffer from high punishability on whiffed moves, Uvogin can throw out Rock Throw and Impact with minimal risk.
Base Moveset & Kinetic Breakdown
Uvogin's base kit is designed to keep opponents guessing while maintaining constant offensive pressure. By utilizing his Nen-enhanced physical strikes, he can easily transition from defensive play to explosive offensive sequences.
Base Skills Overview
- Scream: Uvogin lets out a massive roar that crumples nearby enemies. This move ignores guard entirely. If you land a basic attack (M1) on a crumpled enemy, the damage is increased, though it will knock them back.
- Rock Throw: A fast-moving projectile where Uvogin hurls a large rock straight ahead. It deals high block damage, making it a safe tool to chip away at defensive opponents.
- Ren: Uvogin flares his aura, boosting his basic attack damage by 20% and multiplying his skill damage by 1.3x. While active, this skill is replaced by Slam.
- Slam: A command grab where Uvogin grabs the opponent by the leg and slams them repeatedly into the dirt. It is blockable but serves as an excellent combo extender.
- Impact: A forward-traveling rush punch that acts as a guard break. If used on an opponent crumpled by Scream, the damage increases significantly.
| Skill Name | Damage (Standard) | Damage (Scream Active) | Damage (Ren Active) | Cooldown | Properties |
|---|---|---|---|---|---|
| Scream | 10 | 11 | 13 | 15s | Ignores Guard, Crumples |
| Rock Throw | 14 | 15.4 | 18.2 | 12s | Blockable, High Block DMG |
| Slam (Ren) | 22 | N/A | N/A | 14s | Blockable, Grab, Extender |
| Impact | 20 | 22 | 26 | 16s | Guardbreak, Knockback |
While Slam is highly rewarding, it is blockable. Do not throw it out raw in neutral; instead, buffer it during M1 strings or immediately after a successful Scream setup.
Awakened State: Unleashing Zenkai Power
When Uvogin fills his awakening bar, he unleashes his full enhancer potential, yelling 全開だ! (Zenkai da!). In this state, his moves turn into massive, screen-clearing attacks where precise aiming becomes largely optional.
Smokescreen & Stealth
- Damage: 16 (12 per M1 during duration)
- Utility: Creates a massive cloud of smoke, rendering Uvogin completely invisible.
- Advantage: Unlike other stealth moves, this deals active impact damage on startup and is completely silent.
Boulder Throw
- Damage: 25
- Utility: Hurls a massive boulder towards the cursor.
- Advantage: Functions as a fast, high-damage guard break to catch fleeing opponents.
Enhanced Speed
- Damage: 20
- Utility: A rapid forward dash that strikes the first target hit.
- Advantage: Randomly alternates between a downslam or a knockback variant, keeping opponents guessing.
Big Bang Impact
- Damage: 66 (11 x 6 hits)
- Utility: A colossal punch emitting a wide, screen-filling red energy beam.
- Advantage: A massive guard break that can be used up to three times if managed correctly.
You can use Big Bang Impact exactly three times if you activate the first one immediately after transforming. It consumes two and a half bars of your awakening gauge, making rapid activation key.
Step-by-Step Combo Guide
To maximize your efficiency with anime battle arena uvogin, you must learn how to seamlessly transition between his base kit attacks and his awakened skills.
The Ren Buffer Setup
Start your engagement by activating Ren early during your basic attack strings. This ensures all subsequent hits receive the 1.3x damage multiplier.
The Crumple Transition
Land 5 basic M1 attacks, then immediately execute Scream to crumple the opponent. While they are kneeling, execute the Slam grab to reset their positioning.
The Impact Finisher
Follow up the Slam with another 5 M1s, and end the sequence with Impact to deal massive knockback damage and send the opponent flying.
Awakened Burst Loop
In awakened form, execute 4 M1s, launch Boulder Throw, follow up with 4 M1s, transition into Enhanced Speed (which guarantees a downslam if buffered correctly), and finish with Smokescreen for stealth pressure.
| Combo Sequence Type | Input Chain | Total Potential Damage |
|---|---|---|
| Base Bread & Butter | 5 M1s + Ren + Scream + Slam + 5 M1s + Impact | 75+ Damage |
| Awakened Standard | 4 M1s + Boulder Throw + 4 M1s + Enhanced Speed + 5 M1s | 90+ Damage |
| Awakened One-Shot | 4 M1s + Boulder Throw + 3 M1s + Uptilt + Kick Away + Big Bang Impact | 110+ Damage |
Landing Combo 4 will almost always force the downslam variant of Enhanced Speed, allowing you to easily lock down your opponent.
Competitive Strategy & Checklist
Playing Uvogin effectively requires understanding how to abuse his low-punishability frames and high-priority hitboxes. Use your projectiles to force blocks, then rush in with unblockable screams to open up your opponent's defense.
Uvogin Gameplay Milestones:
- Master the timing of buffering Ren during standard M1 strings
- Consistently land the Scream into Slam command grab link
- Successfully execute three Big Bang Impacts in a single awakening cycle
- Use Smokescreen to mask the startup animation of Big Bang Impact
- Learn to react to opponent's whiffs with a fast Impact guard break
Many competitive players find Uvogin frustrating due to his lack of clear counterplay. Be prepared for opponents to play highly defensively or attempt to keep you at a distance using zoning characters like Kurapika.
Uvogin Frequently Asked Questions
Q: Is anime battle arena uvogin considered a top-tier character?
Yes, Uvogin is highly tier-rated due to his low punishability, unblockable Scream setup, and massive AoE tools during his awakening phase.
Q: Can you dodge or block Uvogin's Scream?
Scream is entirely unblockable and ignores guard. Your only counterplay is to space yourself outside of its melee range or hit him out of the startup frames.
Q: How do you get three uses of Big Bang Impact?
You must use Big Bang Impact immediately after awakening. Because it consumes two and a half bars of the gauge, instant activation allows the passive gauge decay to still afford two more uses before running out.
Q: What is the best way to counter Uvogin?
The best way to counter Uvogin is to use zoning characters who can keep him at bay. Since his main approach tool (Impact) travels in a straight line, you can sidestep it and punish his recovery frames from a distance.